Game Boy Emulator
I’ve taken what I’ve learned writing a Chip8 interpreter and applied that to writing an emulator for the original Game Boy.
I’ve taken what I’ve learned writing a Chip8 interpreter and applied that to writing an emulator for the original Game Boy.
I’ve written an interpreter for Chip-8 as a stepping stone toward emulating some more complex real hardware.
Since the acquisition of GitHub by Microsoft in 2018, I’ve looked at the service a bit askance. But even though I’m quasi against it, GitHub’s ethics have never really affected me or forced me to reckon with them since I’m not particularly active in any open source projects and nobody cares about mine. Recently, though, I’ve resolved to live my values a bit better and am now working on ditching GitHub.
Quite a few years ago now, during the downtime on a work trip, one of my colleagues jokingly obtained the domain and howoldis.space and we generated a website to answer that very question: Just how old is space, exactly?
The first and most logical thing I have to talk about is this website. Bear with it if some things aren’t perfect; it’s still a work-in-progress, but I’ve waited until it at least got to a presentable point before publishing it.